Log in or register to post comments

Unity IDE not streaming R6 camera after hitting play button

July 19, 2015 - 6:40pm #1
Hi,
 
I've currently set up my Android/Unity/Vuforia (for ODG R6)  build environment and assembled a quick "hello world" scenario - stone pic target image + teapot with AR camera. However, when I press the Unity Play button, nothing happens. I was expecting a camera stream into the Unity IDE or is it not supposed to do this? Is the Vuforia package set up to do this? Thank you in advance.

Unity IDE not streaming R6 camera after hitting play button

July 22, 2015 - 10:27am #4

No. In play mode you can use only cameras from your computer.

Unity IDE not streaming R6 camera after hitting play button

July 20, 2015 - 6:10pm #3

Hi,

 

The license key is correct. When I push the play button, the laptop webcam is used to view. However, I would like to use the camera on the R6 instead. Is this possible? Thank you again.

Unity IDE not streaming R6 camera after hitting play button

July 20, 2015 - 11:05am #2

Hi,

Did you used a license key? Check your logs to see if there is any error.

Log in or register to post comments