I have recently followed the instructions on getting google cardboard to work with the AR, however when I run the application on my phone or in unity, the camera is black, however when I point the camera at the target, the target object displays, and the background is still black...
The instructions talk about enabling a "See-through" option, which is non-existent.
Both the VR and AR components are working perfectly, however the background is black and the camera background is not showing as intended.
VUFORIA VERSION: 7.0.36
GOOGLE VR: GVR SDK for Unity v1.120.0
Thank you for your time, I hope this problem can be resolved.