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Add Occlusion Mesh Failed

Unity Editor
August 14, 2022 - 7:34pm #1

When I use the AreaTarget function in Unity, check Add Occlusion Mesh and package it on the IOS platform, I find that it does not take effect, is there something wrong with my operation method, or does it require a special component? I use the ATCreator scanning tool to create, Unity is Windows platform.

Platform: 

Add Occlusion Mesh Failed

September 5, 2022 - 10:35pm #2

Hey there,

 

Sadly without additional technical details no-one will be able to help you with this technical problem. This also means the chances for a response is very slow. Please check-out this article about how to report a technical issue: https://developer.vuforia.com/forum/general/how-report-technical-issue

 

Kind regards,

Patrick Scheper

Vuforia Engine Product Manager

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