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Distorted Texture of Area Target

Unity Editor
May 18, 2022 - 6:50pm #1



I have a vendor that help us to scan area using Matterport. Then, ATG is used to generate the Area Target file.

I have concern with the texture difference; before and after use ATG to create Area Target model. the output of ATG which is area target model seems distort.

I attached an image that show the difference.


Looking forward your feedback.



Image icon Annotation 2022-05-19 094041.png496.79 KB

Distorted Texture of Area Target

May 19, 2022 - 4:12am #2

Hey there,


I believe the distorted texture is just the mesh with a texture attached. The reason why it looks different is because, I believe, the first picture is just the panorama picture and not the 3D reconstruction of the physical space. I believe also that this is normal quality for the Matterpak that doesn't reduce the quality of the tracking with Vuforia Engine. 


Kind regards,

Patrick Scheper

Technical Community Manager

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