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trouble with importing big area target

January 11, 2022 - 6:58am #1

Hello, I am building a unity app for a school project.

We are using a matterport scans to make indoor navigation.

We succesfully made an area target in the generator but when importing this into Unity the size of the scan really showed.

It took about half an hour to import, which did not import fully. It crashed before finishing due to a lack of RAM/disk space.

The scan ( is quite large at around 4 floors.

Some files imported but I don't think all of them as the functionality does not work like it is supposed to.

Is it expected that such a large scan can't be imported? or is there another way of importing large packages into Unity?

trouble with importing big area target

January 14, 2022 - 7:25am #2

Hey there,


Can you share more information about the file? And also the Unity / Vuforia Engine versions? Did the area target successfully get generated through the Area Target Generator? 


Kind regards,

Patrick Scheper

Technical Community Manager

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