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Vuforia Engine with Hololens Holographic Remoting

Unity Editor
February 19, 2022 - 6:24am #1

Hello Vuforia team,

We are pretty active in my group on HoloLens development, and are using quite a lot Holographic Remoting, from Microsoft, to debug and iterate faster: https://docs.microsoft.com/en-us/windows/mixed-reality/develop/native/holographic-remoting-overview

But in that scenario Vuforia Engine isn't working. The alternative for debug is the recording player mode, but on HoloLens we lack the holographic screen render (coloring, effect...) , which far away from the camera render.

The improvement request posting here for the community, would be to have a player mode function compatible with Holographic Remoting where the Vuforia Engine can initiate.

First question: is it at all possible? and if yes, then, would you be kind to let us know when taken into account?


Thanks for all,




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