Hello Vuforia team,
We are pretty active in my group on HoloLens development, and are using quite a lot Holographic Remoting, from Microsoft, to debug and iterate faster: https://docs.microsoft.com/en-us/windows/mixed-reality/develop/native/holographic-remoting-overview
But in that scenario Vuforia Engine isn't working. The alternative for debug is the recording player mode, but on HoloLens we lack the holographic screen render (coloring, effect...) , which far away from the camera render.
The improvement request posting here for the community, would be to have a player mode function compatible with Holographic Remoting where the Vuforia Engine can initiate.
First question: is it at all possible? and if yes, then, would you be kind to let us know when taken into account?
Thanks for all,
Vincent