Log in or register to post comments

Re: Augmented reality for beginners

November 30, 2010 - 11:40am #15

Please follow the Get Started guide on the main page:

https://ar.qualcomm.com/qdevnet/

Be sure to expand each section, and follow the directions carefully. "Step 3: Compile and Run a QCAR Sample App" will show you how to build the ImageTargets sample application and run it on your device.

Then, open the ImageTargets.cpp file, located in the samples/ImageTargets/jni directory. This is where you can add your code.

- Kim

Re: Augmented reality for beginners

November 30, 2010 - 11:06am #14

I had android mobile phone and i install qualcomm ar sdk in my pc, after that how can i start my application developing? plz help me

Re: Augmented reality for beginners

November 30, 2010 - 11:01am #13

siva, i am unable to follow u, can u provide a simple code how can we handle the live-cam in c++ language?

Re: Augmented reality for beginners

November 30, 2010 - 10:53am #12

You can write most of your application in C/C++. You may also find it helpful to write a little Java, if you want to leverage the Android SDK in any way (for touch handling, sound, etc.) You use the JNI (Java Native Interface) to communicate between the two. Finally, you use OpenGL ES (1.1 or 2.0) for rendering 3D graphics.

Please see the sample applications for more details.

- Kim

Re: Augmented reality for beginners

November 30, 2010 - 10:50am #11

i mean to say that i need to use qualcomm ar sdk, so that i will use the android mobile phone , for tracking the image and placing virtual things i need to use some language, can u tell me which language should i use for the qualcomm ar sdk, plz let me know

Re: Augmented reality for beginners

November 30, 2010 - 10:47am #10

ok, which language should i use to develop ar applications, can u help me please.

Re: Augmented reality for beginners

November 30, 2010 - 6:39am #9

Sorry, the QCAR SDK does not do image recognition; that is, it cannot pull components out of your image for you. If the picture is known ahead of time, couldn't you just map out the coordinates of the chain yourself?

It would help us if we knew what you were trying to accomplish. Do you simply want to draw content on top of the chain?

- Kim

Re: Augmented reality for beginners

November 30, 2010 - 3:09am #8

Hello,i had some picture with me, consider this picture as marker, In that picture i had one person and one chain, so that i need to detect that chain itself present in the live video how can i done it. please provide any libraries that supports this type of recognization so that it will help me . please provide the information asap.

Re: Augmented reality for beginners

November 25, 2010 - 7:20am #7

That's correct, the SDK only supports markers and image targets, along with 3D structures created out of multiple image targets.

- Kim

Re: Augmented reality for beginners

November 25, 2010 - 12:11am #6

do u mean Qualcomm ar sdk is only for marker based ar applications? it will not supports for markerless based ar applications

Re: Augmented reality for beginners

November 24, 2010 - 7:52pm #5

Thank u siva for ur reply

Re: Augmented reality for beginners

November 24, 2010 - 5:29am #4

I'm not exactly sure what you're asking, but the SDK does not have any face or body tracking built in. Please see the Trackables section of the developer guide to get a better idea of what sort of surfaces the SDK can track:

https://ar.qualcomm.com/qdevnet/developer_guide

- Kim

Re: Augmented reality for beginners

November 24, 2010 - 12:20am #3

It is ok, is it possible to do virtual dressing room application, is qualcomm having all the libraries required to do that application

Re: Augmented reality for beginners

November 23, 2010 - 5:59am #2

The QCAR SDK only supports image-based tracking. That means you need a known image to point the device at and track off of. It does not use device sensors or GPS to do location-based tracking.

- Kim

Pages

Log in or register to post comments