I've just noticed (Im using Unity3d Android) when my device camera is looking at the FrameMarker (to have my action hero apear) the further away the device camera gets from the marker the characters shield and outfit begin to become transparent or see through (even with the marker in full view). When I move the camera closer again the effect goes away and my characters geomitry is how it should be, but when I go back out with the camera I get the same effects.
Does anyone have any idea why this is? or how to solve it by any chance? (the size of my character in game, in relation to the in game camera is 0.05).
Any help would be greatly appreciated!