Hi !!
When I was coding I came up with few questions.
1) How to add a button on the screen display (not virtual buttons define in image targets) using C# code ? is it possible to do in C# script or do I have to jump to android code to add the button ?
2) How can we capture an image from the camera and save it in the galery (using c# scripting in Unity3D) ?
3) I downloaded the User-Defined Targets sample unity project. But when I open it, there is no setup on the view. So I add the AR camera to the screen and added the UserDefinedTargetBuilder to the screen. Rest of the steps I'm confused. Can you please guide me on the rest of the steps please?
Looking forward for a early reply. Highly appriciate your support.
Thanks,
Amal
Great :-)