By gringofx
on Sat, 12/22/2012 - 00:21
when i try to put in the AppController.mm inside the Copiler flag #define kFPS 60
the project failed, where is the rigth place to put #define kFPS 60?
when i try to put in the AppController.mm inside the Copiler flag #define kFPS 60
the project failed, where is the rigth place to put #define kFPS 60?
It should be in
It should be in AppController.mm as indicated by the comments below, taken from a sample file:
// kFPS define for removed
i found this script and
i found this script and attach to the ARcamera. Its ok? Seems to do not difference, on the performace.
is java.
using UnityEngine;
It is only a suggestion to
It is only a suggestion to the Unity engine, so if possible it will try to attain the specified frame rate, if not then it will drop down to something more manageable.
If you want to try and experiment then you could try this with a non-AR scene and explore the findings that you get.