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Disregard target color?

I need to use grayscale camera effects in Unity but track a color target..........I got it working as grayscale but it's not tracking my targets anymore. Should I leave the camera in color and use a second camera to do the grayscale effect and not have the Qcar camera showing a background feed?

 

Thanks,

 

DavidBeard

Wed, 05/22/2013 - 19:54

Take a look at our Unity Background Texture Access sample - https://developer.vuforia.com/resources/sample-apps/background-texture-access-sample-app

Thanks David, I was looking at that and tried just swapping out the shader in the example with a plain grayscale one but it didn't work, maybe it was just the shader I tried.