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Domino sample no Unity ?

September 3, 2013 - 7:23am #1

Hi,  just wonering why there's no Unity example of the Domino interactive A.R object ? 

This is a real set back & I sure hope Vuforia will consider producing  a Unity4 version.

 If its due to the fact Unity doesn't  utilise touch screen...  most developers who create content for  iPhone & iPad do so using Unity & then test on IOS devices.

 

 

Domino sample no Unity ?

November 27, 2013 - 8:21pm #8

perhaps, an example like dominoes that I needed, use the 'fingger gesture' and using the AR camera function, please help me, I really want to give up already 1 year I have not finished the project. T_T .... maybe anyone can help by sending in examples in unitypackage ... please answer yes thank you my friends, I am very grateful for once if I wanted to help me complete the task

Domino sample no Unity ?

November 27, 2013 - 7:43pm #7
 
I've tried finger gesture, and indeed the results fit like a domino example, but only the regular features, not AR, I need domino.unitypackage example is there that can help me, I really need it, for my research.

attachment via email please

Domino sample no Unity ?

September 25, 2013 - 3:30am #6

best way for you to input touch is to either use  one of the Unity Assets.. such as  "Finger Gestures"  or simply use  PlayMaker as it comes with many touch actions.    I use Finger Gestures... Unity's  built in scripting for touch can be a really head ache for newbies so I suggest running with PlayMaker till you get a good feel for both Unity & Vuforia.    I would not fall into the trap of only using Playmaker for development as it will is not the best practice in terms of learning to script in Unity... but it get s the job done.   

Dominos: 

 Actually developing a falling dominos style game should be easy enough ... if that's waht you're looking into yes ?   Falling dominos or an actual authetic dominos style game ??    if it s just falling Dominos  just use square primitives with rigid body attached.  & duplicate it many times...  space them apart & add a Playmaker finger tap action to trigger the whcih ever domino the player taps...  Have FUN

Domino sample no Unity ?

September 24, 2013 - 6:16pm #5

so true example of dominoes in unity does not exist?

I've tried several project unity with vuforia but more difficult to understand the domino example, because there must be a touch on the screen, anyone have an example in unity package like domino's, to please :)

Domino sample no Unity ?

September 11, 2013 - 3:59am #4

Your best bet is to run all the samples and try them out, and also work through the Unity Tutorial videos for Vuforia.

It sounds like you are new to Unity as well, so go there and do the basic tutorials first.

N

Domino sample no Unity ?

September 10, 2013 - 7:13pm #3

good afternoon

My name Dannish
and I need the help of an example of a program that formats domino unity, anyone have any help for me on the need to learn about vuforia, for example there is no unity domino format?? No one can give me instructions please

thanks in advance

Domino sample no Unity ?

September 3, 2013 - 7:52am #2

Replicating Dominoes is relatively trivial for Unity. We provide native examples because they are more challenging to implement.

 

Vuforia can use touches, by implementing touch handling through Unity Inputs. See: https://developer.vuforia.com/forum/unity-3-extension-technical-discussion/how-add-touch-listener-3d-object-unity

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