By jeeva3m
on Wed, 12/09/2015 - 10:21
Hi Team,
I am trying my first AR Mobile app for android with Unity3d and Vurforia .
When the ImageTarget is identified/detected, the AR object is shown. After detection, even if we move the camera out of ImageTarget, I want the Augmented Objects to stay at the center of my mobile app. So that, we can interact with the loaded object by Touching/Rotating/Zooming without depending on the ImageTarget anymore.If we comment this lin -> OnTrackingLost(); from the DefaultTrackableEventHandler.cs, the AR object stays when we move the Camera out of the target, But position and orientation is not at center.
How to do this? Could you give some idea on this??thanks