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License Question

December 20, 2012 - 12:02am #1

The licensing part is too complicated for me.

I am trying to create an application to destribute free and took parts of the source code from ImageTargets sample app.

Am I allowed to do so?  What should I do before destribute the app?

Got some feedback from

December 21, 2012 - 9:32am #5

Got some feedback from internal teams;

the thing is that we don't impose strict prescriptions on how to package or deliver the license to the end user; 

the principle that should be respected (in general) is that as long as the user gets notified of such license when installing your App (the end-user license agreement and the sample source code licensing notes), that is fine with the Vuforia license agreement, but the actual implementation of such notification is left to your choice.

Only as an example, I can think of integrating the license clauses both in the Application itself (so that it gets packaged with the APK) but also in a website from which the user might download your App (if you have such website), but these are just examples.

Be sure to read this page for all the license information:


https://developer.vuforia.com/resources/dev-guide/legal-considerations-developer :

I hope this helps.

Hi deshan, let me check and

December 21, 2012 - 5:50am #4

Hi deshan, let me check and get back to you with the details...


Thank you very much for the

December 20, 2012 - 7:58pm #3

Thank you very much for the reply.


But where to put this MANDATORY END-USER LICENSE AGREEMENT CLAUSE? In the application? Or in somewhere in a website? OR in apk?

Hi, yes, the license

December 20, 2012 - 4:25am #2

Hi, yes, the license agreement allows you to use the Samle source code to build your App, no problem with that;

however you need to add some notice/statement to your App, as required here (see section 1.4 "License to Sample Code")"


You will inform any third parties that are to receive such software applications that contain any Sample Code or Your modifications thereto that the delivery of such software applications will not convey or otherwise provide any rights under patents of QUALCOMM or any of its affiliates.


Secondly, make sure to also include the End-User License Agreement (see section 8. "8. MANDATORY END-USER LICENSE AGREEMENT CLAUSE" 

(which I report here for convenience):


(i) the collection by QUALCOMM and/or its affiliates of Statistics from the Software (including but not limited to: (a) information about the end users' devices such as device unique identifier, make, model, operating system name and version and kernel version, (b) information about our Software used to create your software or augmented reality end user application such as the SDK version and device profile, and (c) information about your software or augmented reality application and its use such as settings (e.g., camera resolution settings, configuration settings), start and stop dates and times, camera on/off events, target image obtained/lost events, and other general usage information (collectively "Statistics")).


(ii) the transfer of Statistics to QUALCOMM and/or its affiliates in the United States for QUALCOMM and/or its affiliates to (a) facilitate the provision of new products, updates, enhancements and other services, (b) to improve the Software and our products, services and technologies, and (c) to provide new products, services or technologies to You and/or our customers.


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