I'm working alongside an iOS developer who's using Unity and Vuforia, only he's off sick today.
Our project uses three markers - each one triggering a different 3D model. However, we only want one model to appear at a time, even if there are multiple markers visible within the camera view.
We've managed to do this with image markers (as it seems that only one of those can be tracked at once). It might be simpler for the graphic design team if we used frame markers, but I've been led to believe that those will all be recognised and tracked simultaneously.
Is there a way to use frame markers, but still limit the number of simultaneously tracked markers to 1, so that we don't get multiple models shown?
I'm going to have another dig through the documentation but I wanted to know whether anyone on here could help me with this.
Many thanks in advance.