That's already a few days I try to find a way to what I want, but no really issue ...
I would like to create an Android app, where we could choose a specific model to show in the AR part of the app. I've tried to begin with unity, i've exported the app to eclipse and create a menu where we have a list of models ... A few problems come :
- First, if I put many models in the scene of unity, how to interact with them in java part?
- And if that's possible, I don't think we can load a model in runtime, because the AR part is already compile when we export to eclipse, and i don't think it can be modified.
So I decided to do my app without unity and use opengl to load models I want. Interaction can be possible, but there is some matters with my models, in fact they are very complex (buildings) and they have too many materials, so having a texture for each one is quite complicated.
The goal is to have different models on a server, and the app will search the one selected in a list. So even without there is some problem because we need to use 'ndk-build' when the opengl is modified.
I hope my english is understandable and I hope you will understand what I would like to do.
Don't hesitate to ask me if you want more details ...
Thank you for your answers!