By necronic007
on Wed, 06/05/2013 - 15:25
We are developing an application in Unity with Vuforia. The App load the same model for all the targets, but the problem is that it is loading one model per target, that is, we have 5 targets and we think it is loading 5 models ALL THE TIME. What we want is to have in memory only one model, in order to get a good performance. Any ideas?
Thank you very much in advance.
Loading in memory too many Game Objects
Hi, to solve that you would need to load the models at runtime;
this is discussed here in the Unity website:
http://docs.unity3d.com/Documentation/Manual/LoadingResourcesatRuntime.html
Loading in memory too many Game Objects
Thank you. We`ll try it and I`ll tell you!