Dear, please tell me how to solve this problem? in stage 12 Targets on each video - scene loaded 2-5 seconds. And when I added audio sources a music file (mp3 1-3mb) and so on each Target scene is loaded 40-50 seconds.
what should I do?
please help me!
p.s.
Unity 5.4.0f3
Vufiria 6.0.117
video player - easy movie texture (asset store)
a piece of code DefaultTrackableEventHandler
OnTrackingFound();
// Play video when target is found GetComponentInChildren<MediaPlayerCtrl>().Load(m_strFileName);
// Play audio when target is found GetComponent<AudioSource>().Play(); } else { OnTrackingLost();
// Stop video when target is lost GetComponentInChildren<MediaPlayerCtrl>().UnLoad();
// Stop audio when target is lost GetComponent<AudioSource>().Stop(); }