By abhishek1593
on Fri, 03/07/2014 - 11:24
Hi guys,
I am currently developing an augmented reality game,in which the car should follow a specific path automatically.But the path is not predefined.Only the starting position would be the marker and the car has to be moved from the start to the end on a specifc path.
For the path detection, I tried to detect the color for each coordinates and compared it with the color of the path,if it matched then we moved the car to that position,But it did not work.
So please can anyone tell me what mechanism should be used so that the car goes by the specific path and reaches the end point.
Please help me as soon as possible.
Making the augmented object follow a specific path
I tried to detect the color for each coordinates and compared it with the color of the path,if it matched then we moved the car to that position,But it did not work.
Making the augmented object follow a specific path
So you are saying that I should use another target for the whole path,and when the path is detected the car should be moved on it??And I forgot to mention that I am doing this in Unity 3D.
But I have not understood the comment you have given as below.
Making the augmented object follow a specific path
Probably you can use user defined targets to build the marker at runtime.
Making the augmented object follow a specific path
I searched a lot on the internet and got to know about EMGU CV,which is an open CV wrapper.I am trying to use EMGU CV in Unity 3d in order to track the road and then do the remaining part.
Hope this works!!!!