hi, i want to create a custom multi target to use in unity but i have problems with rotation. i've read the dev guide about multi target creation and i've been looking into the sample app. however i couldn't find out how to apply multiple rotations around different axes to a target. in the sample all parts are just rotated around one axis. for example what exactly would i have to do to apply an additional rotation, let's say 45° around the x-axis, to this part?
also, just out of interest, what does the "AD:" stand for? i hope someone can help me out here. kind regards, stefan