By stefann
on Mon, 09/01/2014 - 08:16
hi, i want to create a custom multi target to use in unity but i have problems with rotation. i've read the dev guide about multi target creation and i've been looking into the sample app. however i couldn't find out how to apply multiple rotations around different axes to a target. in the sample all parts are just rotated around one axis. for example what exactly would i have to do to apply an additional rotation, let's say 45° around the x-axis, to this part?
also, just out of interest, what does the "AD:" stand for? i hope someone can help me out here. kind regards, stefan
Re: Need some help understanding the Multi Target syntax
Re: Need some help understanding the Multi Target syntax
Need some help understanding the Multi Target syntax
Are there any news about this issue in the editor?
It seems like it is the same since 3 years ago.
Need some help understanding the Multi Target syntax
Hi,
I have filed an ew bug report to our engineering team so that they can look at this and possibly fix in next release
(note Ksiva (Km) is no longer in the Vuforia team and this 3-year old thread might have got stuck somewhere at that time).
Need some help understanding the Multi Target syntax
Need some help understanding the Multi Target syntax
I think, I finally made it !!!
I use the function :
Need some help understanding the Multi Target syntax
Thanks for sharing your solution.