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Object Persistence and World Sharing

July 7, 2019 - 10:37am #1


As a developer, I would like be able to save environments so that the environments can be shared with other devices.  This would allow users to place objects in the world, save the world, then load that world on another device so the world can be modified on multiple devices, preferably at the same time.

Does the existing SDK expose the world data so it can be saved?  If this not currently possible, is it on the roadmap?

Thank you

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