By regisma
on Tue, 01/29/2013 - 01:43
Hi,
I have an object .h which have many textures ... skin, eyes, boots, ...
How can I import all the required textures ?
thanks
Regis
Hi,
I have an object .h which have many textures ... skin, eyes, boots, ...
How can I import all the required textures ?
thanks
Regis
one object with many textures
Hi, if you search the Forum this has been addressed already;
see this thread for instance:
https://developer.vuforia.com/forum/rendering-opengl-es/models-multiple-texture-maps
one object with many textures
Hi,
Sorry bu I'm developping on IOS.
thanks
Regis
one object with many textures
OK, but the same guidelines apply; the idea is exactty the same (exprting the subparts to individual OBJ files, then converting each of these to .h files and manually bind the textures for them).