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Problem with lighting

November 29, 2016 - 11:39am #1

Hi

I am wondering if anyone has the same problem.

My model is super shiny from far away, almost looks like a metallic material. 

If I move up really close, it will become less shiny. But the color is still a little bit odd. 

I remove all the lights and it is still the same.

I am using the standard shader and I only have albedo map right now. 

Any suggestion for this problem?

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