I am wondering if anyone has the same problem.
My model is super shiny from far away, almost looks like a metallic material.
If I move up really close, it will become less shiny. But the color is still a little bit odd.
I remove all the lights and it is still the same.
I am using the standard shader and I only have albedo map right now.
Any suggestion for this problem?
Problem with lighting
Are you sure you want to delete this message?
Are you sure you want to delete this conversation?