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Problems using UnityEngine.UI.Image

February 20, 2020 - 5:24am #1

Hello,

I'm doing a AR slideshow using an Cloud reco target, an array of UnityEngine.UI.Image and fillMethod for each.

The images shows correctly but during the transitions appear the problem shows in the images in attachment.

I tried with all shaders but the result is the same.

I tried this slideshow unless AR and it run normally. With Vuforia not.

I don't understand what is the problem.

Any help is appreciated.

Thanks

AttachmentSize
Image icon IMG_0040.jpg2.19 MB
Image icon IMG_0041.jpg3.38 MB
Image icon IMG_0042.jpg2.68 MB
Image icon IMG_0043.jpg2.33 MB
Image icon IMG_0044.jpg1.95 MB

Problems using UnityEngine.UI.Image

March 2, 2020 - 9:15am #3

UPDATE: I saw this flickering issue the first cycle of images. For instance, a slideshow of 5 images, the first loop there is the flickering, after the five image the flickering is missed. It's possible to have some help?

Thanks

Problems using UnityEngine.UI.Image

February 24, 2020 - 1:40am #2

No reply?

Vuforia, do you support Unity.Engine.UI.Image transitions with FillMethod on a cloud or image target? Why the transitions on a marker flickering and the same unless Vuforia not?

Thanks

 

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