- completely developed with Vuforia and Unity Free (Unity Basic)
- "look and feel" like a native App (Back-Button Handling in Android, Switching between Views like Android Activities, Sliding Menu, List Views, Native Dialogs...)
- QR-Code Scanner
- AdMob Advertising
- Push-Notification
- Facebook Integration
- Inline WebView and normal WebView
- AR-Movie-Texture (Video-Texture) and Full-Screen Videos
- Three Augmented Reality Mini-Games: Ponguin (Pong), Catch The Flag, Connect Four
- Multiplayer Integration with AllJoyn by Qualcomm in Ponguin (only in Android-Version)
- Webservice (Online-Highscore in Catch the Flag-Game, Online Sweepstake)
- Switching between AR-Mode and Normal-Mode in Ponguin-Game
Harriet Tubman Institute for Research on the Global Migrations of African Peoples and the Augmented Reality Lab York University, Toronto, have collaborated to bring you Augmented Reality Freedom Stories. Install the app on your iPhone or iPad, download the flash cards for free at: http://futurestories.ca/tubman/ The content has been approved for use in Ontario primary school curricula.
Includes 30 profiles from the Underground Railroad!
We are really proud to annonce the release of our second AR mobile game: "Warp Runner", an innovative Augmented Reality Puzzle/Platform game. Your character is trapped in the real world and you need to help him to escape. You can warp Up/Down the real world with your fingers in order to solve the puzzles and create a path through the exit. Find your way out through all the levels and regain his freedom.
My Augmented Reality business card app is out now. http://www.bouncingball.mobi/card You can get a PDF of the card from there too. Print it out and give it a go!
I'm already finish may AR virtual pet game using unity + vuforia android...actually, this is the first mobile virtual pet game from my country, indonesia..if you want to try the apps, just go to:
An "ARcode" (Augmented Reality Code) is a printable code similar to a QR code or barcode but it stores information which can be visualized using augmented reality.
The app "ARcode Scanner" allows us to view, create and share ARcodes with information that we indicate.
The functions available in this version are:
- Image (You can view an image stored on the ARcode by the url of it)
- Web (Open your web browser to the address stored in the ARcode)
- Email (Allows write an email to the address stored in the ARcode)
- Phone (Make a call to the number stored in the ARcode)
- Information (Displays an information message with the content of the description stored in the ARcode)
- Facebook (Open your web browser to the address stored in the ARcode)
ARcode example to test the app:
NOW CREATE YOUR OWN ARCODE FROM MENU IN THE APP ARCODE SCANNER.
pd: I wrote 3 weeks ago at Qualcomm in the section "Share Your App with Qualcomm" but i have not received any response.
iOS application showing an interactive augmented map of the Genova city center.
The user can highlight different points of interest(restaurants, churches, museums,hotels...) and browse other useful turist informations.
Better quality video coming soon!
The look is great, we had the first app you did already and really enjoy the use of the box.
But how do you throw the ball? We can't seem to get it to work. I know we are just doing it wrong. This sort of addresses my previous post about UI instructions. It's not easy to tell people what to do.
Beautiful, sexy girls dancing on your table?
Is it possible? Of course!
But girls do not dance for free. You have to encourage them.
Place a 1$ bill on the table and look through the camera of your phone or tablet.
It's marvelous! Beautiful girl dancing on your table!
Want to see more? Put a 2$ bill.
WOW! Disco lights, lasers and three amazing girls dancing on your table! Great fun!
Do you have more dollars? Remember, beautiful dancers like your bills.
Put on the table a 5$ bill. What will happen? Do girls show more?
See what a surprise they have prepared for you!
If you like our show, invite your friends!
Show them a beautiful, sexy girls dancing on the table!
My second AR Game Title. Inspired by a flash game call Ant City.
Now use your phone as a giant magnifier, and becare the beam get hot. Don't hurt any one:D.
Hi. I wanted to share with you a project based on QCAR Using Unity iPhone Pro. Its our new mobile portfolio, where we wanted to create an augmented breakfast for your iPad2. Please check it out at http://zio.co/zio-breakfast
We are developing a free Android and iOS game called Silent Hunt AR. It is an augmented reality game which tries to replicate an old mechanical arcade game "Sea Wolf" and "Morskoi Boi"
Thanks to AR you can use your handheld device as a periscope and look trough a virtual window. The game is still pretty much work in progress but we are ready to share our first gameplay video.
Simple Marble Machine AR This is a toy not a game actually.
But this is a proof of concept how to use two marker and interact to each other and doing it in unity3d.
There may be many similar AR project outside, this one is just for learning purpose and for fun.
How to use:
Normally it is a clock widget with a live background, you can swipe the screen and look around the stage.
After you have the markers, you can augment the machine on the marker.
After you augmented the first machine, you can get the second machine augmented on the second marker.
If you put them in right place, they form up one complex machine.
I designed UCS which bypasses the need for the Multi Image Target system. You just place the markers anywhere and record all the relative positions and orientations between the markers by moving the camera around. When finished recording, the software will then automatically bring all the markers in a unified coordinate system.
The advantage of this is that it works with both image targets and frame markers. And you don't have to measure the relative orientations and then enter them into the xml file. It's all automatic.
This is my first AR Project on mobile.
You can capture the bears powered by Unity3d's Physics.
You may saw similar title on iOS.
But you can observe more though Augmented Reality Technology.
There are some optimization still ongoing, but it should smooth enough to play with.
And... for better or worse, albeit it's not a game (but, you could use it to make a game!)... here's my app...
[img" />http://farm6.static.flickr.com/5086/5356707406_098716bd9a.jpg[/img" /> Semi-specular QuickHead Man on Wasabi Ricestick by Ina Centaur, on Flickr
ClayAR combines real world actions, such as rotating and panning the marker, with virtual multi-touch motifs to allow the user to intuitively create 3d objects with a limited mobile device, anywhere the marker goes!
ClayAR Lite (Demo) provides an intuitive interface that enables the casual user to easily sculpt and manipulate a simple piece of virtual clay, on the go, using a pocket-sized FrameMarker 5 (that can be reprinted on any printer)!
Note: The Demo version does not require a login, but all users will be accessing the same SQL file directory. On Load, you may see files from other semi-public beta users!
Edit Mode: Change the brush size by squeezing your thumb and forefingers closer or further away on the screen (“zoom in/out”). Change the pull strength by dragging the slider. Touch to sculpt!
Touch the Info Button (lower right hand corner, next to slider and – the telltale sign of my penuriousness – “trial version” watermark) at any time to toggle a quick Help Overlay.
Touch the Disk button to Save. (A URL containing the .obj pops up. Touch hold and cut the text then load it up in your browser to download the Wavefront obj file for usage in other 3d modeling programs or games!)
Touch a particular Snap Button to Save or Load an intermediate state (this session only).
Touch the Grid/Gradient button to toggle between two materials.
Touch the Edit/View (Camera Move/Camera Pen) buttons to toggle between View and Edit modes. (You begin in Edit mode.)
View Mode: Scale the clay by squeezing your thumb and forefingers closer or further away on the screen (“zoom in/out”). Rotate the clay by touch-dragging it.
Menu: New to summon a new clay ball. Load to load the 8 most recent saveÂ’s.
All data is saved “in the cloud” on clayar servers. Depending on network traffic, there may be some delay between Save and Load features. Editing and Viewing a file are local operations, which will depend on your mobile device’s capabilities. If you encounter extremely jagged vertices, try saving onto a few other Snap Buttons and loading from those.
ClayAR Pro (Coming Soon!) – combine multiple clay pieces into a single complex object, 3d paint, export to shapeways 3d printing, multiuser support, multimarker support (studio support and clayar galleries!), clayar marketplace to share your models with others, clayar.com creation portal on the web
ClayAR – virtual clay in the real world
Thank you, Qualcomm and Unity, for making this happen!
Tell us about your AR application or game
FuturePlan
a Augmented Reality App for a German School Diary for Android an iOS
Downloads:
Android
https://play.google.com/store/apps/details?id=com.adscads.futureplan&hl=en
iOS
https://itunes.apple.com/de/app/futureplan/id535787899
School Diary with Image Targets:
http://issuu.com/futureplan/docs/fp_2013_berlin_ih_us_kl_100dpi/1?e=3550314/3593958
Features:
- completely developed with Vuforia and Unity Free (Unity Basic)
- "look and feel" like a native App (Back-Button Handling in Android, Switching between Views like Android Activities, Sliding Menu, List Views, Native Dialogs...)
- QR-Code Scanner
- AdMob Advertising
- Push-Notification
- Facebook Integration
- Inline WebView and normal WebView
- AR-Movie-Texture (Video-Texture) and Full-Screen Videos
- Three Augmented Reality Mini-Games: Ponguin (Pong), Catch The Flag, Connect Four
- Multiplayer Integration with AllJoyn by Qualcomm in Ponguin (only in Android-Version)
- Webservice (Online-Highscore in Catch the Flag-Game, Online Sweepstake)
- Switching between AR-Mode and Normal-Mode in Ponguin-Game
September 12, 2011
Tell us about your AR application or game
Last work
media + multimedia
http://youtu.be/jmw4Vxsjh0Y
https://play.google.com/store/apps/details?id=com.OutsideReality.WTF
https://itunes.apple.com/us/app/wtf-mag-04/id624498363?ls=1&mt=8
markers:
http://www.outsidereality.net/ar-present/markers_wtf_april.zip
February 15, 2013
Tell us about your AR application or game
great job
February 15, 2013
Tell us about your AR application or game
Hello all I think this is the first augmented reality game with multiplayer option :) .....
http://www.youtube.com/watch?v=NpB1J3EjFsI
https://play.google.com/store/apps/details?id=com.orange.labs.zombietoyattack
January 21, 2013
Tell us about your AR application or game
https://itunes.apple.com/ca/app/augmented-reality-freedom/id616766825?mt=8
Harriet Tubman Institute for Research on the Global Migrations of African Peoples and the Augmented Reality Lab York University, Toronto, have collaborated to bring you Augmented Reality Freedom Stories. Install the app on your iPhone or iPad, download the flash cards for free at: http://futurestories.ca/tubman/ The content has been approved for use in Ontario primary school curricula.
Includes 30 profiles from the Underground Railroad!
August 17, 2011
Tell us about your AR application or game
Unfortunately, this is only the possibility of showing prototypes. For full game projects while a shortage of funding. :(
Thanks to the qualcomm company for a free vuforia :)
February 15, 2013
Tell us about your AR application or game
nice work vetcat_1, did you publish them to the app store / google play ?
October 9, 2012
Zombie Attack prototype game
Zombie Attack prototype game
Unity3d + vuforia SDK
February 15, 2013
online customization hero
online customization hero
Unity3d + vuforia SDK
February 15, 2013
Tell us about your AR application or game
render engine Unity3d + vuforia SDK
February 15, 2013
Tell us about your AR application or game
@ vetcat_1,
very nice demo.
I seem to understand you implemented your own engine using OpenGL ES 2.0 (is it C++ or Java based) ?
October 9, 2012
Optimizing nex gen graphics for mobile
Optimizing nex gen graphics for mobile
100K polygons, lightmap, bump and specular shader
February 15, 2013
Tell us about your AR application or game
Hi Everyone,
We are a small company: http://www.visionaries777.com/
We are really proud to annonce the release of our second AR mobile game: "Warp Runner", an innovative Augmented Reality Puzzle/Platform game. Your character is trapped in the real world and you need to help him to escape. You can warp Up/Down the real world with your fingers in order to solve the puzzles and create a path through the exit. Find your way out through all the levels and regain his freedom.
Available Now on the App Store and Google Play!
Get Warp Runner from the App Store here:
http://itunes.apple.com/us/app/warp-runner/id526622754?ls=1&mt=8
Get Warp Runner from Google Play here:
https://play.google.com/store/apps/details?id=com.Visionaries777.warprunner
And don't forget to print the card to be able to play:
http://www.visionaries777.com/wr/
You can also visit the Warp Runner official webpage for more details:
http://www.visionaries777.com/warprunner
Here is the first trailer of Warp Runner:
http://www.youtube.com/watch?v=3v3i6jrV34c&feature=plcp
Feedbacks are truly welcome ;)
October 13, 2010
Tell us about your AR application or game
Money Games
Trailer http://www.youtube.com/watch?v=qdQQCL0WzWc
iOS version http://itunes.apple.com/us/app/money-games/id535379744?mt=8
March 12, 2011
Tell us about your AR application or game
@uzi3535 the link does not work.
September 12, 2011
Tell us about your AR application or game
i know one site.. Which is well known for app development for android and ios.. check it custom software
July 13, 2012
Re: Tell us about your AR application or game
My Augmented Reality business card app is out now. http://www.bouncingball.mobi/card You can get a PDF of the card from there too. Print it out and give it a go!
October 14, 2011
Re: Tell us about your AR application or game
Cheers Russel, I'll post a link when it's out in the app store :)
October 14, 2011
Re: Tell us about your AR application or game
@garyriches This is very cool! Good App design :). Sign up, if this app was released ;)...
September 12, 2011
Re: Tell us about your AR application or game
This is a video of my latest AR work.
I'm going to the AR Summit in London and wanted to stand out (if possible) from the other devs so I have built a game on my business card.
A video can be viewed here:
http://www.youtube.com/watch?v=MvlHXKOonjI&hd=1
Any of you guys going?
October 14, 2011
Shimmer App for iOS - Augmented Reality Viewer
http://itunes.apple.com/us/app/shimmer-augmented-reality/id528990058?ls=1&mt=8
Promo video:
http://www.youtube.com/watch?feature=player_embedded&v=j5B_l5wSBQg
Shimmer is built with Objective-C, OpenGL and the Vuforia SDK.
Many thanks to the Vuforia team and their great software!
Ryan
June 29, 2011
My AR projects
http://www.gringofxs.webs.com/ar.html
February 23, 2012
My AR application
http://www.gringofx.freevar.com/Dragao.apk
http://www.gringofx.freevar.com/Track.jpg
Have fun!!!
February 23, 2012
Virtual Window in and out
Hi,
[IMG" />http://www.gosub.de/media/projects/72/CeBit_2012:_Augmented_Reality_Exponat_fuer_T-Systems.jpg[/IMG" />
we made an AR viewer for the german technology fair cebit 2012.
http://www.youtube.com/watch?v=K8kQvpKXwwA
I really love the vuforia unity implementation. Thanks!
June 8, 2011
Re: Tell us about your AR application or game
I'm already finish may AR virtual pet game using unity + vuforia android...actually, this is the first mobile virtual pet game from my country, indonesia..if you want to try the apps, just go to:
https://play.google.com/store/apps/details?id=com.ar.monstarunity
thanks, before..please let me know if anyone have a question..
April 20, 2011
Re: Tell us about your AR application or game
https://play.google.com/store/apps/details?id=com.albertogandullo.RealidadAumentada.QrAr
video:
http://www.youtube.com/watch?v=NAxkcvLj25Q
An "ARcode" (Augmented Reality Code) is a printable code similar to a QR code or barcode but it stores information which can be visualized using augmented reality.
The app "ARcode Scanner" allows us to view, create and share ARcodes with information that we indicate.
The functions available in this version are:
- Image (You can view an image stored on the ARcode by the url of it)
- Web (Open your web browser to the address stored in the ARcode)
- Email (Allows write an email to the address stored in the ARcode)
- Phone (Make a call to the number stored in the ARcode)
- Information (Displays an information message with the content of the description stored in the ARcode)
- Facebook (Open your web browser to the address stored in the ARcode)
ARcode example to test the app:
NOW CREATE YOUR OWN ARCODE FROM MENU IN THE APP ARCODE SCANNER.
pd: I wrote 3 weeks ago at Qualcomm in the section "Share Your App with Qualcomm" but i have not received any response.
February 11, 2011
Re: Tell us about your AR application or game
iOS application showing an interactive augmented map of the Genova city center.
The user can highlight different points of interest(restaurants, churches, museums,hotels...) and browse other useful turist informations.
Better quality video coming soon!
http://youtu.be/wZfuNlESDM4
May 31, 2011
Re: Tell us about your AR application or game
The look is great, we had the first app you did already and really enjoy the use of the box.
But how do you throw the ball? We can't seem to get it to work. I know we are just doing it wrong. This sort of addresses my previous post about UI instructions. It's not easy to tell people what to do.
March 29, 2012
Re: Tell us about your AR application or game
Piano AR
Video:
http://youtu.be/H_ANlclpPaI
Demo:
https://play.google.com/store/apps/details?id=com.gccs.piano_ar_demo
September 13, 2011
Re: Tell us about your AR application or game
Our first AR game in Unity3d.
https://market.android.com/details?id=com.Moskal.OneDollarDance
Beautiful, sexy girls dancing on your table?
Is it possible? Of course!
But girls do not dance for free. You have to encourage them.
Place a 1$ bill on the table and look through the camera of your phone or tablet.
It's marvelous! Beautiful girl dancing on your table!
Want to see more? Put a 2$ bill.
WOW! Disco lights, lasers and three amazing girls dancing on your table! Great fun!
Do you have more dollars? Remember, beautiful dancers like your bills.
Put on the table a 5$ bill. What will happen? Do girls show more?
See what a surprise they have prepared for you!
If you like our show, invite your friends!
Show them a beautiful, sexy girls dancing on the table!
Have fun :)
April 20, 2011
Re: Tell us about your AR application or game
Demo
Alphabet (russian language): Unity3d + Qualcomm + Android
http://www.youtube.com/watch?v=DvocsadTOek
September 13, 2011
Re: Tell us about your AR application or game
http://itunes.apple.com/us/app/ar-xmas/id490644634?mt=8 and the marker is available at http://www.virtualmob.co.uk/AR_greeting_card.pdf
Hope you like it!
November 30, 2011
Re: Tell us about your AR application or game
Hi,
This is a Demo Video Of the AR App which I am Working on and its Still Under Development.
Video: http://www.youtube.com/watch?v=J7zEVbRGG7c
December 13, 2011
Re: Tell us about your AR application or game
https://market.android.com/details?id=com.LucidEveryWhere.NyanCatARCam
Feel free to buy the donation version if you found it is fun.
https://market.android.com/details?id=com.LucidEveryWhere.NyanCatARCamDonation
Here are some photos took in my real live with development version.
October 24, 2010
Re: Tell us about your AR application or game
A quick prototype to check the feel, production and behavior of Shooter Genre with Augmented Reality.
http://www.youtube.com/watch?v=iVAAZ-rNBWs
June 5, 2011
Re: Tell us about your AR application or game
https://market.android.com/details?id=com.karlknauer.dosenwerfen
iOS version: http://itunes.apple.com/app/karl-knauer-ar-app-tin-can/id482033947?mt=8
June 22, 2011
Re: Tell us about your AR application or game
My second AR Game Title. Inspired by a flash game call Ant City.
Now use your phone as a giant magnifier, and becare the beam get hot. Don't hurt any one:D.
https://market.android.com/details?id=com.LucidEveryWhere.MagicManifier&feature=search_result#?t=W251bGwsMSwxLDEsImNvbS5MdWNpZEV2ZXJ5V2hlcmUuTWFnaWNNYW5pZmllciJd
October 24, 2010
Re: Tell us about your AR application or game
Hi. I wanted to share with you a project based on QCAR Using Unity iPhone Pro. Its our new mobile portfolio, where we wanted to create an augmented breakfast for your iPad2. Please check it out at http://zio.co/zio-breakfast
Crits and comments are welcome!
Bon Appetit.
November 25, 2010
Re: Tell us about your AR application or game
http://lightshape.net/)
Another game is already in the pipeline (sneak peak: http://vimeo.com/29217009)
June 22, 2011
Re: Tell us about your AR application or game
We are developing a free Android and iOS game called Silent Hunt AR. It is an augmented reality game which tries to replicate an old mechanical arcade game "Sea Wolf" and "Morskoi Boi"
Thanks to AR you can use your handheld device as a periscope and look trough a virtual window. The game is still pretty much work in progress but we are ready to share our first gameplay video.
http://www.youtube.com/watch?v=d0IyZfdmbPU
March 19, 2011
Re: Tell us about your AR application or game
Simple Marble Machine AR This is a toy not a game actually.
But this is a proof of concept how to use two marker and interact to each other and doing it in unity3d.
There may be many similar AR project outside, this one is just for learning purpose and for fun.
How to use:
Normally it is a clock widget with a live background, you can swipe the screen and look around the stage.
After you have the markers, you can augment the machine on the marker.
After you augmented the first machine, you can get the second machine augmented on the second marker.
If you put them in right place, they form up one complex machine.
https://market.android.com/details?id=org.LucidEveryWare.SimpleMarbleMachineAR
October 24, 2010
Re: Tell us about your AR application or game
http://pixelsofeight.com/swivelgun
OR
Sail directly to the market and commandeer a copy for yourself:
http://market.android.com/details?id=com.PixelsOfEight.ARSwivelGun
P.S. - Pirate needs good comments, please drop one off if ye can.
Yar,
Capn'J
December 2, 2010
Re: Tell us about your AR application or game
I designed UCS which bypasses the need for the Multi Image Target system. You just place the markers anywhere and record all the relative positions and orientations between the markers by moving the camera around. When finished recording, the software will then automatically bring all the markers in a unified coordinate system.
The advantage of this is that it works with both image targets and frame markers. And you don't have to measure the relative orientations and then enter them into the xml file. It's all automatic.
Discussion here:
http://ar.qualcomm.at/node/2001030
Features video:
[IMG" />http://pilotpage.monosock.org/fileadmin/files/screenshot_ucs.jpg[/IMG" />
http://www.youtube.com/watch?v=Uef8FFNA-F0
Android App here:
https://play.google.com/store/apps/details?id=org.monosock.ucs
May 3, 2011
Re: Tell us about your AR application or game
I can give any specifics you, but it is rolling out to 20,000+ locations world wide before labor day. Is there someone at HQ we can talk to?
July 22, 2011
Re: Tell us about your AR application or game
This is my first AR Project on mobile.
You can capture the bears powered by Unity3d's Physics.
You may saw similar title on iOS.
But you can observe more though Augmented Reality Technology.
There are some optimization still ongoing, but it should smooth enough to play with.
Details:
https://market.android.com/details?id=org.LucidEveryWare.AR_UFO_Catcher
October 24, 2010
Re: Tell us about your AR application or game
http://markers.augmentedev.com
the website : http://augmentedev.com
October 5, 2010
Re: Tell us about your AR application or game
And... for better or worse, albeit it's not a game (but, you could use it to make a game!)... here's my app...
[img" />http://farm6.static.flickr.com/5086/5356707406_098716bd9a.jpg[/img" />
Semi-specular QuickHead Man on Wasabi Ricestick by Ina Centaur, on Flickr
ClayAR combines real world actions, such as rotating and panning the marker, with virtual multi-touch motifs to allow the user to intuitively create 3d objects with a limited mobile device, anywhere the marker goes!
ClayAR Lite (Demo) provides an intuitive interface that enables the casual user to easily sculpt and manipulate a simple piece of virtual clay, on the go, using a pocket-sized FrameMarker 5 (that can be reprinted on any printer)!
Note: The Demo version does not require a login, but all users will be accessing the same SQL file directory. On Load, you may see files from other semi-public beta users!
Edit Mode: Change the brush size by squeezing your thumb and forefingers closer or further away on the screen (“zoom in/out”). Change the pull strength by dragging the slider. Touch to sculpt!
Touch the Info Button (lower right hand corner, next to slider and – the telltale sign of my penuriousness – “trial version” watermark) at any time to toggle a quick Help Overlay.
Touch the Disk button to Save. (A URL containing the .obj pops up. Touch hold and cut the text then load it up in your browser to download the Wavefront obj file for usage in other 3d modeling programs or games!)
Touch a particular Snap Button to Save or Load an intermediate state (this session only).
Touch the Grid/Gradient button to toggle between two materials.
Touch the Edit/View (Camera Move/Camera Pen) buttons to toggle between View and Edit modes. (You begin in Edit mode.)
View Mode: Scale the clay by squeezing your thumb and forefingers closer or further away on the screen (“zoom in/out”). Rotate the clay by touch-dragging it.
Menu: New to summon a new clay ball. Load to load the 8 most recent saveÂ’s.
All data is saved “in the cloud” on clayar servers. Depending on network traffic, there may be some delay between Save and Load features. Editing and Viewing a file are local operations, which will depend on your mobile device’s capabilities. If you encounter extremely jagged vertices, try saving onto a few other Snap Buttons and loading from those.
ClayAR Pro (Coming Soon!) – combine multiple clay pieces into a single complex object, 3d paint, export to shapeways 3d printing, multiuser support, multimarker support (studio support and clayar galleries!), clayar marketplace to share your models with others, clayar.com creation portal on the web
ClayAR – virtual clay in the real world
Thank you, Qualcomm and Unity, for making this happen!
October 5, 2010
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