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Unity measures and augmentable quality

Hi, 

I don't understand what kind of unit of measure I had to insert in unity: if I try to add a target of 7.5 cm (0.075 meters) and I insert 7.5 in width, the image has 5 stars as augmentable value. If I insert THE SAME IMAGE but with a width of 0.075, the image has 0 stars ....

But in unity, I have a lot of problems with the 7.5 target, and no problems with 0.075 target (well, the problem is that the quality of tracking is very very bad!)

 

Any help??

 

Massimo

 

Hi,

I don't quite follow as we do not have a star system implemented in Unity.

When you upload the Image Target to Target Manager you need to use meters when inputting the width of the physical print-out.