By rubyclover
on Tue, 12/06/2016 - 15:49
I am trying to create an augmented reality app using Unity, what I want to try and do is make stickers that act as image targets so when they are scanned and detected by a camera buttons appear that can be clicked to play different audio clips.
So far all I have managed to do it make it so when when the image target/sticker is detected an audio clip automatically plays, but this is not exactly what I want to do!
any help would be great thanks!