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Using reticle pointer

May 18, 2016 - 7:24am #1

I have successfully enabled image detection through vuforia in Unity. I have attached a crosshair (reticle) at the centre of the screen in screenspace overlay. when the user moves his phone over a 3d object which is produced upon image detection, I want a label to appear when crosshair crosses different parts of the 3d object. I tried many methods including, collision, cursor and reticle. It is not working. Is there any easy way to implement this so that I can use event trigger pointer enter to make few things happening on the game.

Using reticle pointer

March 13, 2017 - 9:37am #2

I could trigger my objects but  I couldn't use vuforia recognition at the same time.

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