Greatly appreciate if camera zoom in could be supported so that target placed a little bit far away could be recognized. Thank you.
+1 Windows Phone 8 support
+1 Windows 8 support (and kinect)
I don´t know if moderators really read this but i think it is important make the Windows Phone Support, it´s a great plataform! Please, some update about that? Thank you.
+1 for Unreal Engine support!
Would be great if you could implement Emulator support.
Thanks a lot!
Windows stand-alone with HD Camera support please!
Please number recognition.
Thank you for developing a fantastic code.
+1 For number recognition!
It would be very useful.
Standalone for PC and step by step for advanced topics!
Please put Vuforia standalone on PC as it is mayor and vital.
Thank you in advance
I second this request to 'remove scan line' re: azfartommy sep 13 - even to add the ability to set alpha so we can make them transparent. From a technology stand point - theres lots of cool stuff going on with cloud reco & the scanline and point cloud illustrate that. However from a consumer perspective (e.g. people who care more about outcomes than the technology) I feel this might distract people from the immersive experience.
iOS Simulator support would be great. Even if it only compiles and doesn't fully operate in i386 mode. It's a pain to have to only use device testing for apps that include this lib.
Please put Vuforia standalone on PC or Mac.
Unreal Engine 4 support, please :)
a Full Camera Target Patch Example in Unity!!!!!!!!!
A function that can enable/disable scanner line UI in cloud reco (unity extension preferably), please :)
Unreal Engine 4 makes the most sense in every possible way atm.
Please add number recognition, even if just for INT, comon this should be simple.
And if possible, add recognition of all western europe characters (accentuated), even if just for additional word list files.
Windows standalone and web player !!!
it really matters !!!!!!!!!!!
Windows phone support and windows standalone.
Windows Phone Support
Please, extend the Vuforia camera API to include the setting of the camera parameters (zoom, exposure, anti banding, ...).
Creating cloud databases using VWS APIs
Unreal 4 Support
Please, please add Unreal 4 Integration with Blueprints.
+1 Building target from given image or texture users can capture images from camera, crop a selection, save it, upload it, download it, then finaly build target from it I need players to capture images, upload them on a web server and other players to download them and build targets from them
+1 Multi-targets for other shapes than boxes not sure if already possible, tried to place the 6 faces on the same plane next to each other, but failed I would need a more complex shape to be detected based on the detection of a part of it Maybe it's already possible with many image targets?
+1 Offline Target Manager tool to create targets db offline
arm64 support is absolutely necessary, otherwise the SDK is pretty much useless needs some annoying workarounds on iOS
+1 For full SLAM tracking
+1 For Standalone Windows Version
Take a picture with highest camera resolution with vuforia sdk
In android i had some issues in the past with that and i solved setting a camera parameters called params.setRecordingHint(false);
Maybe if you guys expose that method can make it possible.
A possibility to compile on devices simulator, even with a mock library, to be able to make unit testing.
It seems at least one other company has made a 3d AR app for windows phone:
Does this mean it's possible to make it for WP8 now?
+1 For number recognition!
This would help me out a lot!
+1 support for desktop/standalone apps. (I already request this feature a year ago.) :(
+1 Improving Extended tracking using gyroscope.
It would be awesome to get windows phone support !
Customizable scanline and reducing time delay for scan.
Support for Mac/Windows desktop app, and WebPlayer!
Webcam support already works so well in the Unity editor, it would be great if we could have the same functionality on desktop app or web player.
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