Hi, I know that Vuforia has stop the Hololens 1st gen support since Vuforia Engine 10 and above. Sadly, I have to realize my project using Hololens 1st gen, that's why I'm using Vuforia version 9.8.13. For further informations I also use Unity 2019.4.36f1.
My issue is the following one : when I run the app on Unity, Vuforia use my webcam and detect the ImageTarget, there is also a Vuforia Engine logo on the bottom left part of the screen.
Then I deploy the same app on my Hololens 1st gen but then, there isn't the Vuforia Engine logo and the ImageTarget aren't detected.
My settings are imagetarget_settings for the ImageTarget element and player_settings for the Player settings.
I'd really like to get some help since it concerns my final studies project. I can jump on a call or keep going on the forum.
[EDIT] for the database I uploaded two targets with a width value of 0.21 since it says that Vuforia use meters and I printed my target on A4 paper sheet which have a width of 21cm
After I found this
After I found this documentation page : https://library.vuforia.com/objects/physical-properties-image-based-targets
I printed my targets on photography paper and it worked.
Hey there,
Hey there,