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3D object not stable in Android App

May 10, 2018 - 9:40am #1

I am developing a AR app using Ground plane . I created few 3D models and imported them into my Unity app.I created an android package and tested that app.

I am facing a weird problem that once the object is placed on the ground ,the object is not stable and keeps on shaking.

I cant release the product for PRD and I would like to check with the SDK team is it a problem with the SDK ?

I used Pixel 2 XL with a tripod for testing the app in a big room . Inclusion of tripod ensures that there is no movement from hand and the phone is stable.

I want to know how to fix the shaking problem ?

 

 

 

 

 

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