It spent several hours trying to find out why Groundplane functionality is not working on my Samsung S8-SM-G950F with Fusion support on ARCore.
I created a simple scene with GroundPlane stage/finder and a simple object.
I check which AR SDK is used with the function VuforiaRuntimeUtilities.GetActiveFusionProvider() and still getting back "VUFORIA_SENSOR_FUSION" on my android device. So showing the object on a groundplane is not very stable and drifts from the place i put the object with the raycast hit.
When i install it on my iPhone the function returns "PLATFORM_SENSOR_FUSION" so ARKit is supported and the groundplane is very stable.
Can someone tell me what i am doing wrong?