I have followed "Introduction to Ground Plane in Unity" page asap and the display of capsule is nice.But,why it is floating in the AR world maintaining fixed distance from camera/Gyroscope.AS It is not identifying the floor of AR world how could we call it as Ground Plane?
How a point by point instructions leaving the developer in a confused state?What commercial app could be developped by this half-baked product?
I tried to experiment with rigid body use gravity the capsule is totally missing - may be It went deeper into the eart's surface and settled on Tectonic plates!
Same problem here as well.
I can deploy and run the app on a Moto G4.
The capsule appears, but does not stay in its position -- it moves around and then at times seems to float away, getting smaller and smaller.
Running Unity 2017.4.0f1 Personal, Vuforia 7.0.47.
I think I will try updating Vuforia to the latest and see if that helps.