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Check GroundPlane Support

January 13, 2019 - 2:13pm #1

Hello, everybody,

I've already read a lot about the supported devices for Ground Plane, but I can't figure out how to check if a device is supported in Runtime. What I just want to do: In the menu of the app you should be asked if the device is supported or not when you press a button. If yes, the next scene should open, if no, a message should inform the user that the device is not supported. The app is finished so far, unfortunately I'm not so familiar with Unity or C++, so I would appreciate your help.

Currently the button only runs this method:

public void OnAdolfimRitterSaalClick()

    {

        SceneManager.LoadScene("Anleitung");

    }

What do I need to add in order the make the device check whether it's compatible and if not tell the user so?

Many thanks and best regards

Ben

 

Check GroundPlane Support

January 15, 2019 - 3:55pm #2

Hello,

You use the getActiveFusionProvider API to determine the supported Fusion technology for a given device: https://library.vuforia.com/content/vuforia-library/en/articles/Training/vuforia-fusion-article.html. See the Fusion APIs section.

https://library.vuforia.com/content/vuforia-library/en/reference/unity/classVuforia_1_1VuforiaRuntimeUtilities.html#ac4b8cf538fb9fdf91552f398de6fe33d

Thanks,

Vuforia Engine Support

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