I've already read a lot about the supported devices for Ground Plane, but I can't figure out how to check if a device is supported in Runtime. What I just want to do: In the menu of the app you should be asked if the device is supported or not when you press a button. If yes, the next scene should open, if no, a message should inform the user that the device is not supported. The app is finished so far, unfortunately I'm not so familiar with Unity or C++, so I would appreciate your help.
Currently the button only runs this method:
public void OnAdolfimRitterSaalClick()
What do I need to add in order the make the device check whether it's compatible and if not tell the user so?
Many thanks and best regards