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Gravity

I have made 2 targets and attached 2 models on them. 

One of the models i can move around by using script and a ' MobileSingleStickControl'. (that's the wolfrider).

In the the turorial i used i needed to deselect the gravity of the Rigidbody of the model i controlled.

I want to make a ground that the models can fall off.

I tried selecting gravity in both models and made a cube with a RIGID body and also attached it to the ImageTarget of the movable model.  I also made sure the cube was below the animated model. 

My app just went crazy. 

 

Can anyone give me some tips?

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