By Mustavel
on Thu, 05/03/2018 - 19:58
I may be overthinking this, I have been struggling trying to make reflection probes work with a ground plane using unity. I have a simple sphere in the scene and have added a reflective material to the sphere. After setting up the reflection probe and running the app the sphere is black instead of reflecting. I am basically trying to do this like the example but with a ground plane instead of a image target.
https://www.youtube.com/watch?v=aSwfRloz1M