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Ground Plane - making placed target move

I have gotten the basic ground plane functionality working in Unity and can place an object on a targeted plane.  I am trying to get my object to "move" on the ground plane - my animation for example has the 3d object walking backwards - when I run, the object will only stand on the anchor point - I can't seem to find any documentation about how to make the "target" move around on the ground plane - any assistance would b e appreciated.

 

Thanks - 

Brandon

AgentArgyle

Wed, 02/21/2018 - 18:40

Dear Vuforia, 

Can you please add to the ground plane tutorial? 

Seems a lot of folks aren't quite sure how to proceed past the initial setup. 

Thanks! 

I'd like to drag the object on the ground plane around with my finger.

 

Vuforia support, how can this be achieved?