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How to check if ground plane is supported in run time?

December 29, 2017 - 12:04am #1

Hello, 

 

is there anyway to check if ground plane is supported in run time, so I can switch to using image target scene if it is not supported. I am using Unity .

Thanks

 

Derek

How to check if ground plane is supported in run time?

January 18, 2018 - 6:01am #2

Please, how can we check if the device is compatible with ground plane?

There's an error thrown on not supported devices but I cannot understand how to check for compatibilty and avoid errors.

 

dereklam0528 wrote:

Hello, 

 

is there anyway to check if ground plane is supported in run time, so I can switch to using image target scene if it is not supported. I am using Unity .

Thanks

 

Derek

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