How to GroundPlane Change place Object LocalScale?
this is code .
using UnityEngine; using System.Collections; public class NewBehaviourScript : MonoBehaviour { GameObject rotater; void Start () { rotater = GameObject.Find("GameObject"); } void Update() { } void OnGUI() { if (GUI.RepeatButton (new Rect (250, 250, 250, 250), "Check here")) { rotater.gameObject.transform.localScale += new Vector3(0.1f,0.1f,0.1f); } } }
When I press the button, the scale of the object changes but the size of the placed object does not change.
Help me thanks.
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