We are using Vuforia Ground Plane Sample. We want to place and object using AR that will be the same size as real object. Like, if an object has (1,1,1) scale in Unity, it will be 1 real meter size in AR. So, the object we can place after tracking plane will always be the same size as real world one.
Is there a way to do it in Vuforia?
We had an idea, so that person can input the default device height above ground, and than use it in scaling, will it work good?
How to make an object on Ground plane to be the same size as object in AR
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