By djsegler
on Tue, 03/20/2018 - 16:37
After using "DeployStageOnce" to instantiate an anchor with an associated gameobject, what is the best approach to accomplish the following tasks:
1) Reset the anchor position
- Would need to re-display the plane finder helper image...
- Would need to re-enable the hit test for choosing a new location
2) Flush the existing anchor position and ground plane content
- Would destroy the child objects tied to the Ground Plane gameobject
- Would enable instantiating a new child object that's tied to the Ground Plane gameobject
- Would essentially "reset" the plane finding behaviour as if it had never been used previously
3) Plane finder status/quality feedback
- Need to provide feedback to the user about how effective moving their device is in actually identifying the plane surface
- Without some form of feedback, users may give up if lighting or conditions are poor
Surely these aren't unique requests...
Thanks!
This could be expanded for
This could be expanded for your purposes. Sorry about the formatting.
Did you find solutions for your questions? Loking for exactly the same and i'm not that succesfull googlin'....
Cheers