By redgames
on Thu, 05/31/2018 - 15:33
In the Unity ARKit plugin, you can get data about tracking points and surfaces. This allows you to create debug visualizations or even show the player where surfaces are detected and how big of an area was detected.
Is it possible to visualize a ground plane area with Vuforia?
With a PlaneFinderBehaviour set to AUTOMATIC, I guess you could draw a point at every HitTestResult for visualizing tracking points? But that would only be based on a single screen point at a time.
If somebody manages to do it
If somebody manages to do it with the current Vuforia version, I'm interested too! We have many UX problems due to the fact that many users don't understand the status of the scan and end up giving up in frustration...
Hi there, is there any
Hi there, is there any solution for this challenge by now? I am also trying to visualize a ground plane. I know the Vofuria example with the indicator on a plane, but this is not exactly what I am searching for. Thanks!
I'm working on a game with
I'm working on a game with these settings: