I seem to be having trouble with IOS ground plane not tracking surfaces properly.
On Android the tracking indicator (the square reticle) is on the detected surface and scales/moves away from me based on the detected surface.
But on IOS the tracking indicator seems to start in the camera and when I look up the object moves away and scales away relative from the camera. Like the app thinks the tracking surface is in the camera.
Iphone used: Iphone 6s running public stable IOS 11.3
Unity version: 2017.3.1f1
Vuforia version: 7.0.47
I'm building the iphone xcode app through Xcode 9.2 but with the 11.3 build support package from Xcode 9.3
I've went through the forums and I couldn't find people with the same problem. If someone could point me to the right direction or have a solution that would be great.
Thank you for your time!