Hello,
I seem to be having trouble with IOS ground plane not tracking surfaces properly.
On Android the tracking indicator (the square reticle) is on the detected surface and scales/moves away from me based on the detected surface.
But on IOS the tracking indicator seems to start in the camera and when I look up the object moves away and scales away relative from the camera. Like the app thinks the tracking surface is in the camera.
Iphone used: Iphone 6s running public stable IOS 11.3
Unity version: 2017.3.1f1
Vuforia version: 7.0.47
I'm building the iphone xcode app through Xcode 9.2 but with the 11.3 build support package from Xcode 9.3
I've went through the forums and I couldn't find people with the same problem. If someone could point me to the right direction or have a solution that would be great.
Thank you for your time!
Wes
My bad. Turns out it was
My bad. Turns out it was tracking however the objects on the indicator was massive so it appeared like it was in my camera. Using the guide line I was about