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Large 3d in GroundPlane problem

July 28, 2020 - 4:02am #1

I am currently trying to show a large model with ground plane tracking.

The model is big(9m). But the problem is that the model floats in air and follows the camera when I move forward or backward.

Is there any problem with big 3ds ground  tracking?

When i scale down the 3d object to fit the ground plane (1x1) all works fine.

Is there any case to face that problem because the object is too big to fit the size of the place i tested?

Any suggestion could be very helpful,this is so important for my app

Thanks in advance!

Large 3d in GroundPlane problem

August 5, 2020 - 3:50am #2


Not that I am aware of. In our core sample app we demo this feature and show small 3d characters. I would need to reproduce the issue, please provide following things:

1. Vuforia/ Unity version:

2. Device used:

3. You mention that it moves with the camera when moving forward/backwards, what about when moving right or left?

Thank you.

Vuforia Engine Support

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