I am currently trying to show a large model with ground plane tracking.
The model is big(9m). But the problem is that the model floats in air and follows the camera when I move forward or backward.
Is there any problem with big 3ds ground tracking?
When i scale down the 3d object to fit the ground plane (1x1) all works fine.
Is there any case to face that problem because the object is too big to fit the size of the place i tested?
Any suggestion could be very helpful,this is so important for my app
Thanks in advance!