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Making Ground Plane not Infinite in Unity

September 29, 2019 - 2:01am #1

It seems that Ground Plane will hittest to basically infinity - is there a way to limit this? 

Making Ground Plane not Infinite in Unity

October 2, 2019 - 4:28am #2

Hi,

We have 2 options to toggle the HitTest. Automatic is used to perform a hit test from the screen center periodically. Interactive is used to perform a hit test on manual input (touch, mouse)

I believe Interactive will fit your use case.

https://library.vuforia.com/content/vuforia-library/en/reference/unity/namespaceVuforia.html#a8cb4f311f8229959976294c57e665efc

Thank you.

Vuforia Engine Support

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