"We offer new support options and therefor the forums are now in read-only mode! Please check out our Support Center for more information." - Vuforia Engine Team

Mid Air Indicator Prefab

Using Vuforia 8.3.8/9 in Unity 2019.2.4f1, I am unable to edit the Default Mid Air Indicator Prefab (materials and size). When I attempt to open the prefab, Unity crashes. I was able to adjust this prefab in earlier versions of Unity/Vuforia. Given issues with Android 64 bit build, I must use the latest version of Unity. Can anyone help with this issue?  Steps to recreate:

1. Create new project in Unity 2019.2.4f1;

2. Select project settings/XR Settings/Vuforia Augmented Reality Supported

3. Select packages > Vuforia Engine AR > Vurforia > Prefabs > DefaultMidAirIndicator

4. In Inspector, select "open prefab"

5. Error message, "Argument Exception: Saving Prefab to immutable folder is not allowed:"

6. Force Quit to exit unity

Thanks!

Hi

I was able to reproduce the issue and reported it to the Dev team.

Will update this thread with any new information as soon as I have it.

Thank you.

Vuforia Engine Support

Hi @immersivekid,

I got feedback from devs that the behavior is as expected, package assets cannot (and must not) be modified. The expected workflow is to copy the asset in your asset folder and modify it accordingly.

Thank you.

Vuforia Engine Support

Thanks very much. I was able to copy the asset and modify as suggested. All works well in play mode on the Mac. However, when I build and run on Android, my 3D target asset is not triggered.

immersivekid

Mon, 09/23/2019 - 23:11

In reply to by mcotora

AR Core was set to Optional and Google Play Services had been Installed on this LG G8 ThinQ phone . On this phone, the build/deployment is:

Hi,

I've tested with the Vuforia core samples apps and was *not* able to reproduce the issue. Configuration: 2019.2.2; Vuforia: 8.3.8; ILCPP: ARMv7+ARM64, API Net 4.x// phone: Samsung S8

immersivekid

Wed, 09/25/2019 - 00:52

In reply to by mcotora

Conclusion:

image target is *not* detected on my LG G8 ThinQ device with the following configuration: Unity 2019.2.4, Vuforia: 8.3.8; ILCPP; ARM v7 + ARM64, API Net 4x.