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Object not Stable and sliding on the ground

April 20, 2018 - 2:33am #1

Hi, I need an answer on this from Vuforia Support official.



I've integrated Ground plane in our project. When the ground is detected we shown one 3d object.

I've made that object a child of "Anchor Behavior" object. The object is not stable on the ground and does not stay on the same real world spot. It slides sometimes and changes its location automatically. When I move the mobile device and come to that location, its not there.



What can be the reason?

Is it vuforia problem, or am I doing something wrong in the project settings/code?



I really need a perfect answer for this problem as I'm facing the problem since a long time.



Looking forward.



Thanks in advance.

Object not Stable and sliding on the ground

June 3, 2018 - 8:15pm #4

Hello, 

    I met that issue in only on Android device.

    So, I modify the sample code to solve that.

   The source code DeployStageOnce is attached

   Hope it help!

Regards,

 

AttachmentSize
Plain text icon DeployStageOnce.txt3.15 KB

Object not Stable and sliding on the ground

April 24, 2018 - 11:35am #3

Could you share information on which version of Vuforia and Unity you are using? As well as which devices + OS you are testing this on? A video demonstrating the behaviour would also be beneficial in assisting.

Thanks,

Vuforia Support

Object not Stable and sliding on the ground

April 24, 2018 - 10:35am #2

Thank you so much for the great support. No one is here to solve my issue?

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